About us

About me

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I’m a seasoned 3D Generalist and Game Artist with over 15 years of experience transforming ideas into stunning visuals. From crafting immersive game assets to delivering lifelike architectural renders and cinematic scenes, I bring a passion for storytelling, artistry, and technical precision to every project I undertake.

Over the years, I’ve had the privilege of working across diverse industries—including gaming, product visualization, and architectural design—consistently delivering exceptional results that exceed client expectations. Whether it’s breathing life into a character, designing interactive 3D web experiences, or creating cinematic environments, I thrive on turning creative visions into reality.

What i do

Game Art & Animation Environment Art | Character Design | UI/UX Design | 3D Models | Texturing | Animations
Interactive 3D Experiences Video Games | VR & AR Apps | Metaverse & Virtual Spaces | Simulations | 3D gameplay elements
3D Architectural Visualization Real-time 3D Visualization | 3D Renderings | 2D Renderings | Virtual Tours & Walkthroughs | Augmented Reality (AR) & Virtual Reality (VR)
3D Product Visualization High-Quality 3D Renderings | 360° Product Views | Real-time 3D Visualization | Animated Product Demos
Cinematics & Teaser Game Cinematics | Game trailers

Tools i use

Category Software/Tools
3D Software 3ds Max | Maya | Blender | Z-Brush | Substance Painter | Adobe Suite
Game Engines Unity3D |  Unreal Engine | Roblox
Post-Production Adobe Creative Suite: Photoshop | After Effects | Premiere Pro

Why work with me?

Key Attribute Description
Collaborative Approach I listen closely to your vision, keeping you informed and involved throughout the project.
Commitment to Excellence I deliver work that not only meets but exceeds expectations, combining artistry with technical expertise.
Efficiency & Reliability On-time, on-budget, and with a focus on making the entire process seamless and enjoyable.